
Abstract Hextiles
A downloadable Hextile Pack
Put together for the noise jam, my goal here was to create a bundle of visually harsh hexagonal tiles that don't correspond to real-world terrain, for use in a fantastical or surrealist TTRPG hexcrawl. But I'm releasing them under CC0, so feel free to use them as video game assets or whatever you want. These were made by editing various public domain and CC0 images from Wikimedia Commons.
I made six "biomes," or sets of three tiles which visually somewhat fit together. I've called the biomes Goo, Plasma, Orb, Carbon, Virus, and Grid, though they're just fun thematic names, not my "official" uses for them.
I also went ahead and made dithered variants of each tile, using the Bayer algorithm, which in my opinion is the best dithering algorithm on account of how crunchy it is.
There are two downloads - "Abstract Hextiles" is just the plain hexes, while "Abstract Hextiles - Borders" has black borders added to each tile as well as a config file for Hex Kit in the folder, and in my opinion looks nicer out of the box.
This was fun, and I think I'll probably keep updating with new "biomes" from time to time.
Let me know if you publish something using them, I'd love to see!
Published | 1 day ago |
Status | Released |
Category | Assets |
Author | Robot Face |
Tags | Hexcrawl, hex-kit, hexkit, hex-tiles |
Asset license | Creative Commons Zero v1.0 Universal |
Comments
Log in with itch.io to leave a comment.
This is such a sick concept – will test out in a scifi homegame!